This technology allowed the team to introduce collapsible buildings as a gameplay mechanic. It is possible to cut a building in half or to just collapse a part of it. The falling direction depends on how a building was cut down and is calculated in real-time based on the building’s physical properties. The dynamic destruction system in X-Morph: Defense allows players to precisely choose how they want to collapse buildings. In order to showcase these features, Exor Studios has also released a trailer highlighting these key features of the Schmetterling Engine that can be viewed below.Īccording to the press release, the Schmetterling Engine was built with the intention of enabling game designers to create fully destructible environments. ![]() Exor Studios has detailed the key features of the Schmetterling Engine that is powering X-Morph: Defense its upcoming twin-stick shooter, tower defense hybrid.
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